Comparison of children's social problem-solving skills who play videogames and traditional games: A cross-cultural study.
Eyüp YilmazSelma YelMark D. GriffithsPublished in: Comput. Educ. (2022)
Keyphrases
- cross cultural
- video games
- game playing
- educational games
- online game
- game play
- game design
- computer games
- quest atlantis
- game based learning
- learning achievement
- autism spectrum disorder
- learning experience
- game mechanics
- game developers
- skill development
- secondary education
- game engine
- individual differences
- hong kong
- authoring tool