An Explorative Design Process for Game Map Generation Based on Satellite Images and Playability Factors.
Georgi IvanovMagnus Håkon PetersenKristián KovalskýKristian EngbergGeorge PalamasPublished in: FDG (2020)
Keyphrases
- design process
- satellite images
- game design
- life cycle
- change detection
- multispectral
- design decisions
- conceptual design
- engineering design
- high resolution satellite images
- product design
- high resolution
- design methodology
- computer aided design
- development process
- design space
- satellite imagery
- case study
- design team
- structural design
- design principles
- remote sensing
- learning scenarios
- land cover
- creative design
- user interface
- urban areas
- instructional design
- inclusive design
- database design
- video games
- quality function deployment
- remote sensing images
- digital elevation models
- design requirements
- design space exploration
- detailed design
- concurrent engineering
- neural network
- marine power plant
- design processes
- pattern recognition
- product development
- serious games