A Z-Buffer CSG Rendering Algorithm for Convex Objects.
Nigel StewartGeoff LeachSabu JohnPublished in: WSCG (2000)
Keyphrases
- experimental evaluation
- preprocessing
- times faster
- dynamic programming
- computational complexity
- globally optimal
- np hard
- optimal solution
- learning algorithm
- probabilistic model
- piecewise linear
- detection algorithm
- computational cost
- objective function
- search space
- data structure
- high accuracy
- simulated annealing
- particle swarm optimization
- convex hull
- bayesian networks
- high quality
- cost function
- linear programming
- expectation maximization
- significant improvement
- k means
- neural network