An application of a virtual learning environment in support of teaching and learning for design and technology education.
Miika LehtonenTom PageGísli ThorsteinssonMark HepburnPublished in: Int. J. Learn. Technol. (2007)
Keyphrases
- active participation
- web based education
- design studio
- engineering education
- teaching methods
- intelligent learning environments
- virtual learning environments
- pedagogical model
- web based learning
- interactive learning environments
- educational practices
- hybrid learning
- learning process
- experiential learning
- secondary school
- technology supported
- pedagogical design
- curriculum design
- teacher professional development
- university level
- teaching learning
- teacher education
- lifelong learning
- technology integration
- educational systems
- technology enhanced learning
- student engagement
- classroom teaching
- computer based training
- learning games
- educational experiences
- technology enhanced
- mobile learning
- st century
- learning design
- learning processes
- learning sciences
- learning community
- online learning
- e learning
- digital technologies
- mathematics education
- problem based learning
- information literacy
- curriculum development
- higher education
- computer science education
- primary school
- educational technology
- learning scenarios
- learning environment
- promote learning
- preservice teachers
- learning experience
- mobile technologies
- cooperative learning
- elementary school
- teaching strategies
- teacher training
- computer skills
- science education
- hong kong
- communication skills
- multiple intelligences
- educational games
- lesson plans
- classroom activities
- blended learning
- learning materials
- learning activities
- development of information technology