Non-player character decision-making in computer games.
Muhtar Çagkan UludagliKaya OguzPublished in: Artif. Intell. Rev. (2023)
Keyphrases
- computer games
- game play
- decision making
- board game
- game design
- video games
- human players
- decision makers
- role playing game
- digital storytelling
- educational games
- educational software
- commercial games
- game development
- games based learning
- game engine
- online game
- imperfect information
- game playing
- serious games
- digital entertainment
- digital games
- early childhood
- software design
- key features
- case study