Login / Signup
The construction and validation of a Questionnaire of Gamification Skills in Teachers (QGST).
William Reyes Cabrera
Published in:
IxD&A (2022)
Keyphrases
</>
information literacy
learning environment
helping students
lifelong learning
critical thinking
e learning
classroom instruction
professional development
computer skills
teaching methods
special education
young students
elementary students
learning process
authoring tool
life long
high school
educational settings
educational technology
subject matter
learning community
problem based learning
technology enhanced
learning scenarios
user experience
training sessions
online learning
multiple choice
higher education
high school students
educational experiences
game design