Assessing the Potential of Augmented Reality in Education.
Muhamad Ikhsan Sahal GunturWahyu SetyaningrumHeri RetnawatiM. MarsigitPublished in: IC4E (2020)
Keyphrases
- augmented reality
- learning games
- human computer interaction
- mixed reality
- virtual objects
- markerless
- promising experimental results demonstrate
- real environment
- user interface
- virtual reality
- real scenes
- head mounted display
- live video
- multi user
- e learning
- mobile augmented reality
- tangible interaction
- artificial intelligence
- distance learning
- pose estimation
- vision system
- computer vision