The Hidden: The potential and pitfalls of augmented reality on the Nintendo DSi and 3DS.
Emilie T. SaulnierElizabeth McLarenPublished in: IGIC (2012)
Keyphrases
- augmented reality
- virtual objects
- human computer interaction
- virtual reality
- mixed reality
- real scenes
- promising experimental results demonstrate
- mobile augmented reality
- markerless
- real environment
- tangible interaction
- multi user
- learning games
- head mounted display
- live video
- camera tracking
- molecular structures
- expert systems
- image processing