Streaming 3D shape deformations in collaborative virtual environment.
Ziying TangGuodong RongXiaohu GuoB. PrabhakaranPublished in: VR (2010)
Keyphrases
- collaborative virtual environments
- virtual reality
- three dimensional
- non rigid structure from motion
- data streams
- d objects
- virtual reality technology
- single image
- video streaming
- streaming data
- shape estimation
- image registration
- real time
- virtual environment
- data streaming
- deformation field
- rigid motion
- multi view
- scalable video
- shape reconstruction
- viewpoint
- streaming media
- streaming video
- real time streaming
- image measurements
- deformation model
- stream processing
- bitstream
- computer graphics
- computer vision