Display lag effects on postural stability and cybersickness during active exposures to HMD virtual reality.
Shao Yang ChiaStephen A. PalmisanoPublished in: VR Workshops (2024)
Keyphrases
- virtual reality
- augmented reality
- head mounted display
- virtual museum
- virtual environment
- virtual objects
- head mounted
- virtual world
- real time
- live video
- three dimensional
- computer animation
- computer graphics
- virtual humans
- virtual reality technology
- photorealistic
- computer interface
- multi sensory
- interactive virtual
- computer generated forces
- collaborative virtual environments
- virtual space
- eye tracking
- machine learning
- virtual training
- human computer interaction
- tangible user interface
- data mining