Mimicking player strategies in fighting games.
Simardeep S. SainiChristian W. DawsonPaul W. H. ChungPublished in: IGIC (2011)
Keyphrases
- repeated games
- two player games
- game play
- incomplete information
- human players
- evaluation function
- game theoretic
- pure nash equilibria
- minimax search
- nash equilibrium
- boolean games
- imperfect information
- video games
- biologically inspired
- nash equilibria
- stochastic games
- game players
- mixed strategy
- computer poker
- search strategies
- games played
- neural network
- game theory
- card game
- board game
- optimal strategy
- computer games
- opponent modeling
- equilibrium strategies
- learning agents
- computer programs
- educational games
- normal form games