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eSports, skins and loot boxes: Participants, practices and problematic behaviour associated with emergent forms of gambling.

Joseph MaceyJuho Hamari
Published in: New Media Soc. (2019)
Keyphrases
  • user behaviour
  • significantly higher
  • open ended
  • undergraduate students
  • individual differences
  • neural network
  • genetic algorithm
  • information technology
  • special case
  • issues and trends