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Enhancing spatial skills of young children with special needs using the Osmo Tangram based on tangible technology versus a Tangram card game.
Orly Lahav
Ana Wolfson
Published in:
Virtual Real. (2023)
Keyphrases
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young children
early years
primary school
card game
imperfect information
spatial data
st century
card games
perfect information
early childhood
cooperative
statistically significant
technology integration
children learn
english language learners