Developing an Interactive Game Platform to Promote Learning and Teamwork on Mobile Devices: An Experience Report.
Vincent W. L. TamZ. X. LiaoAlvin C. M. KwanCheung Hoi LeungKwan Lawrence YeungPublished in: ICALT (2008)
Keyphrases
- mobile devices
- promote learning
- mixed reality
- learning activities
- mobile applications
- immersive environments
- virtual world
- short message service
- mobile games
- mobile phone
- real time
- mobile learning
- video games
- context aware
- computer graphics
- computer games
- learning tools
- intelligent agents
- collaborative learning
- multi agent
- learning processes
- agent architecture
- learning scenarios
- wireless sensor networks
- reinforcement learning