Visual behavior during engagement with tangible and virtual representations of archaeological artifacts.
Niveta RamkumarNadia FereydooniOrit ShaerAndrew L. KunPublished in: PerDis (2019)
Keyphrases
- augmented reality
- high quality
- visual representations
- virtual reality
- visual information
- mid level
- neural mechanisms
- visual features
- low level
- visual effects
- virtual world
- multiple representations
- human behavior
- eye movements
- internal representations
- cultural heritage
- real time
- virtual environment
- higher level
- search engine