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Does Brief Exposure to a Self-avatar Effect Common Human Behaviors in Immersive Virtual Environments?
Stephan Streuber
Stephan de la Rosa
Laura C. Trutoiu
Heinrich H. Bülthoff
Betty J. Mohler
Published in:
Eurographics (Short Papers) (2009)
Keyphrases
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human behavior
immersive virtual environments
virtual world
human subjects
human interactions
daily life
computer vision
learning environment
ground truth
visual attention
synthetic characters
multimedia
higher level