Using Eye Tracked Virtual Reality to Classify Understanding of Vocabulary in Recall Tasks.
Jason OrloskyBrandon HuynhTobias HöllererPublished in: AIVR (2019)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- real time
- three dimensional
- photorealistic
- augmented reality
- virtual museum
- computer animation
- interactive virtual
- virtual world
- virtual humans
- collaborative virtual environments
- eye tracking
- virtual reality technology
- virtual space
- multi sensory
- virtual reality environments
- multimedia
- computer vision