Discovering Fatigued Movements for Virtual Character Animation.
Noshaba CheemaRui XuNam Hee KimPerttu HämäläinenVladislav GolyanikMarc HabermannChristian TheobaltPhilipp SlusallekPublished in: SIGGRAPH Asia (2023)
Keyphrases
- virtual characters
- virtual humans
- virtual environment
- social interaction
- computer graphics
- embodied conversational agents
- serious games
- virtual reality
- pedagogical agents
- motion capture
- object oriented
- software engineering
- data management
- learning process
- user interface
- case study
- emotional state
- image processing
- knowledge base
- artificial intelligence