Cyberspace Odyssey: A Competitive Team-Oriented Serious Game in Computer Networking.
Kendra GrahamJames D. AndersonConrad RifeBryce HeitmeyerPranav R. PatelScott NyklAlan C. LinLaurence D. MerklePublished in: IEEE Trans. Learn. Technol. (2020)
Keyphrases
- serious games
- computer networking
- computer networks
- virtual environment
- game engine
- game play
- learning scenarios
- college students
- video games
- educational games
- design principles
- information systems
- communication skills
- game development
- game design
- computer games
- attitudes toward
- learning processes
- learning experience
- learning strategies
- least squares
- artificial intelligence