Parallel Rendering on Hybrid Multi-GPU Clusters.
Stefan EilemannAhmet BilgiliMarwan AbdellahJuan HernandoMaxim MakhinyaRenato PajarolaFelix SchürmannPublished in: EGPGV@Eurographics (2012)
Keyphrases
- cluster of workstations
- parallel implementation
- graphics hardware
- parallel computing
- parallel processing
- parallel programming
- real time
- graphics processing units
- parallel algorithm
- parallel computation
- real time rendering
- graphics processors
- cluster analysis
- ray casting
- clustering algorithm
- parallel version
- computer graphics
- self organizing maps
- parallel hardware
- parallel genetic algorithm
- high fidelity
- document clustering
- d scene
- image processing
- multi threaded
- gpu implementation
- gpu accelerated
- parallel architecture
- ray tracing
- implicit surfaces
- parallel computers
- data points
- image based rendering
- processing units
- shared memory