The World. The Flesh. The Internet: Rapid prototyping in the virtual + the physical.
Raven ConnollyOwen CoxFilip LundströmDavid K. HogbergPublished in: EVA (2024)
Keyphrases
- rapid prototyping
- virtual space
- physical world
- physical environment
- development environment
- internet technology
- virtual world
- virtual environment
- real world
- virtual reality
- physical objects
- augmented reality
- code generation
- internet users
- simulation platform
- mixed reality
- database
- data collection
- website
- digital world
- agent oriented programming