Semantic video analysis for psychological research on violence in computer games.
Markus MühlingRalph EwerthThilo StadelmannBernd FreislebenRené WeberKlaus MathiakPublished in: CIVR (2007)
Keyphrases
- computer games
- semantic video analysis
- video streams
- digital video
- genre classification
- video games
- game design
- game play
- educational games
- video data
- games based learning
- educational software
- serious games
- artificial intelligence
- video content
- interactive storytelling
- digital storytelling
- video retrieval
- commercial games
- multi modal