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Combat state-aware interest management for online games: demo.

Jing-Yi WangKaiwen ZhangHans-Arno Jacobsen
Published in: Middleware Posters and Demos (2017)
Keyphrases
  • online game
  • management system
  • online gaming
  • knowledge management
  • information management
  • multi player
  • multi agent
  • state space
  • user behavior