A virtual reality game to support visuospatial understanding of medical X-ray imaging.
Finn LenzMarie FockTimo KramerYannik PetersenMichael TeistlerPublished in: SEGAH (2021)
Keyphrases
- virtual reality
- virtual world
- virtual environment
- collaborative virtual environments
- computer graphics
- augmented reality
- virtual reality technology
- virtual museum
- multi sensory
- photorealistic
- virtual space
- three dimensional
- virtual humans
- visual data mining
- computer vision
- tangible user interface
- computer animation
- game theory
- virtual training
- nash equilibrium
- knowledge discovery
- virtual reality environments
- real time
- computer generated forces