An approach to evaluating the user experience of serious games.
Jonathan D. MoizerJonathan LeanElena Dell'AquilaPaul WalshAlphonsus KearyDeirdre O'ByrneAndrea Di FerdinandoOrazio MiglinoRalf FriedrichRoberta AspergesLuigia Simona SicaPublished in: Comput. Educ. (2019)
Keyphrases
- user experience
- serious games
- virtual environment
- game play
- user behavior
- user studies
- computer games
- game development
- end users
- user interaction
- game engine
- video games
- user interface
- design principles
- mobile applications
- game design
- educational games
- learning scenarios
- emerging technologies
- educational tools
- social skills
- learning processes
- game based learning
- interface design
- intelligent tutoring
- user engagement
- machine learning
- artificial intelligence
- case study
- social networks
- communication skills
- learning algorithm