Artificial and Computational Intelligence in Games: AI-Driven Game Design (Dagstuhl Seminar 17471).
Pieter SpronckElisabeth AndréMichael CookMike PreußPublished in: Dagstuhl Reports (2017)
Keyphrases
- game design
- computational intelligence
- computer games
- intelligent systems
- artificial intelligence
- video games
- educational games
- game play
- game developers
- game based learning
- learning games
- playing games
- design process
- commercial games
- game ai
- machine learning
- artificial neural networks
- serious games
- game engine
- experiential learning
- board game
- programming concepts
- expert systems
- fuzzy logic
- game development
- digital games
- idea generation
- game mechanics
- foreign language