A design pattern for multimodal and multidevice user interfaces.
Alessandro CarcangiuGianni FenuLucio Davide SpanoPublished in: EICS (2016)
Keyphrases
- design patterns
- user interface
- design principles
- multimodal interfaces
- software engineering
- object oriented
- software design
- software systems
- learning objects
- human computer interaction
- multimodal interaction
- user experience
- multi modal
- database driven
- process model
- specific problems
- metamodel
- graphical user interfaces
- usage scenarios
- software architecture
- user friendly
- artificial intelligence
- end users
- model view controller
- pattern languages
- application development
- expert systems
- case study