Are all games equally cloud-gaming-friendly? An electromyographic approach.
Yeng-Ting LeeKuan-Ta ChenHan-I SuChin-Laung LeiPublished in: NetGames (2012)
Keyphrases
- computer games
- video games
- educational games
- game players
- game play
- games played
- digital games
- serious games
- cloud computing
- game based learning
- mobile games
- game design
- multi player
- game playing
- game theoretic
- two player games
- general game playing
- evaluation function
- virtual machine
- e learning
- friendly interface
- online game
- nash equilibria
- game development
- learning games
- learning experience
- virtual environment
- cooperative
- emg signals
- learning styles
- human computation
- stochastic games
- mobile learning
- game theory
- data center