Coping with Uncertainly in n-Person Games.
Silviu GuiasuPublished in: Int. J. Uncertain. Fuzziness Knowl. Based Syst. (2000)
Keyphrases
- game playing
- video games
- nash equilibria
- computer games
- game theory
- game design
- nash equilibrium
- game play
- database
- perfect information
- educational games
- language learning
- person detection
- monte carlo tree search
- simulation game
- coalitional games
- person re identification
- game tree search
- learning agents
- stochastic games
- game development
- human beings
- human body
- artificial intelligence
- genetic algorithm