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A Voxel-Based, Forward-Projection Algorithm for Rendering Surface and Volumetric Data.

John R. WrightJulia C. Hsieh
Published in: IEEE Visualization (1992)
Keyphrases
  • volumetric data
  • computational complexity
  • marching cubes
  • dynamic programming
  • three dimensional
  • computationally efficient
  • segmentation algorithm
  • pattern recognition
  • energy function
  • matching algorithm