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Graphs and (levels of) cooperation in games: Two ways how to allocate the surplus.
Oriol Tejada
Mikel Álvarez-Mozos
Published in:
Math. Soc. Sci. (2018)
Keyphrases
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video games
cooperative
multi agent systems
game theory
subgraph isomorphism
game design
lower levels
graph theoretic
game playing
game play
computer games
resource allocation
graph model
graph mining
graph databases
undirected graph
graph partitioning
educational games
learning agents