"Gardener" Serious Game for Stroke Patients.
Agnes NyekiVeronika SzücsPéter CsutiFerenc SzabóCecilia Sik-LányiPublished in: ICCHP (1) (2014)
Keyphrases
- serious games
- ischemic stroke
- virtual environment
- game engine
- video games
- design principles
- game design
- educational games
- game play
- patient data
- clinical data
- learning processes
- medical data
- chinese characters
- computer games
- game development
- learning scenarios
- game based learning
- health care
- learning algorithm
- clinical trials
- digital games
- case study