Using a preamble to increase presence in digital virtual environments.
Alexander SmolentsevJessica E. CornickJim BlascovichPublished in: Virtual Real. (2017)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- multi user
- computer graphics
- interaction model
- physical environment
- serious games
- role play
- virtual objects
- virtual humans
- learning processes
- digital media
- collision detection
- virtual agents
- virtual characters
- real time
- virtual training
- three dimensional
- information systems
- social networks