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The Ray casting engine and Ray representatives.
John L. Ellis
Gershon Kedem
T. C. Lyerly
D. G. Thielman
Richard J. Marisa
Jai Menon
Herbert B. Voelcker
Published in:
Symposium on Solid Modeling and Applications (1991)
Keyphrases
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ray casting
volume rendering
volume data
gpu implementation
volume visualization
graphics hardware
parallel architectures
general purpose
ray tracing
three dimensional
computer systems
optimization method
times faster
parallel implementation