A statistical analysis of behavioral bursts occurring in a social networking game.
Mitsuki MuraseMasanori TakanoReiji SuzukiTakaya AritaPublished in: IEEE BigData (2017)
Keyphrases
- social networking
- statistical analysis
- social networks
- social media
- personal information
- game playing
- data collection
- crowd sourcing
- video games
- social bookmarking
- user behavior
- game theory
- computer games
- social software
- social networking sites
- mobile communication
- online social networking
- online social networks
- educational games
- nash equilibrium
- collective intelligence
- online communities
- micro blogging
- collaborative environment
- emerging trends
- content sharing
- machine learning
- social activities
- multimedia
- social networking services