Engaging university students in an ESL live broadcast.
Lih-Juan ChanLinPublished in: Electron. Libr. (2020)
Keyphrases
- university students
- mobile learning
- language learning
- learning outcomes
- computer assisted language learning
- questionnaire survey
- english language
- educational games
- blended learning
- real time
- randomly assigned
- statistically significant
- database
- mobile devices
- digital television
- data dissemination
- news video
- perceived usefulness
- video games
- learning tools
- learning experience
- learning activities
- mobile phone
- collaborative learning