Game Design for Wireless Devices.
Börje Felipe Fernandes KarlssonDanielle Rousy D. da SilvaAlexandre L. G. DamascenoPublished in: GAME-ON (2003)
Keyphrases
- game design
- wireless devices
- processing power
- mobile phone
- distributed environment
- mobile applications
- video games
- educational games
- computer games
- wifi
- mobile devices
- high bandwidth
- game play
- design process
- computing environments
- desktop computers
- limited resources
- serious games
- wireless technologies
- wireless channels
- wireless communication
- user experience
- end to end
- learning experience
- smart phones
- learning tools
- multimedia
- embedded systems