Hay: Enhancing GPU Sharing Performance With Two-Level Scheduling for Ray.
Lianghong HuangZejia LinWei LiuXianwei ZhangPublished in: ICPADS (2023)
Keyphrases
- ray casting
- real time
- heterogeneous computing
- scheduling problem
- ray tracing
- scheduling algorithm
- information sharing
- parallel implementation
- volume rendering
- dynamic scheduling
- real time database systems
- flexible manufacturing systems
- graphics hardware
- gpu implementation
- parallel machines
- knowledge sharing
- scheduling strategy
- gpu accelerated
- parallel processors
- information dissemination
- parallel computation
- parallel processing
- parallel architectures
- round robin
- preventive maintenance
- graphics processors
- light field
- parallel algorithm
- cluster of workstations
- genetic algorithm