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Face-Based Difficulty Adjustment for the Game Five in a Row.
Jan Novotný
Jan Dvorak
Ondrej Krejcar
Published in:
MobiWIS (2016)
Keyphrases
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computer games
game theory
human faces
video games
game playing
gender recognition
game development
game based learning
facial images
educational games
game design
game theoretic
optimal strategy
real time
evaluation function
online game
virtual world
face images
facial expressions
feature vectors
multi agent