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Comparison of desktop, head mounted display, and six wall fully immersive systems using a stressful task.

Kwanguk KimM. Zachary RosenthalDavid J. ZielinskiRachel Brady
Published in: VR (2012)
Keyphrases
  • virtual reality
  • augmented reality
  • expert systems
  • learning environment
  • human computer interaction
  • head mounted display