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High-Level Interpretation in Virtual Environments.
Marc Cavazza
Ian J. Palmer
Published in:
Appl. Artif. Intell. (2000)
Keyphrases
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virtual environment
high level
virtual reality
virtual world
low level
computer graphics
multi user
physical environment
collision detection
image processing
virtual humans
virtual characters
role play
synthetic characters
real world
real environment
serious games
three dimensional