Design and engineering of game-like virtual and multimodal environments.
Chris RaymaekersKarin ConinxJuan Manuel González-CallerosPublished in: EICS (2010)
Keyphrases
- engineering design
- design process
- optimal design
- computer aided
- industrial design
- genetic algorithm
- website
- user interface
- dynamic environments
- virtual laboratory
- augmented reality
- optimum design
- design requirements
- systems engineering
- software architecture
- neural network
- building blocks
- case study
- web services
- real world