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Constructing rheologically deformable virtual objects.
Masafumi Kimura
Yuuta Sugiyama
Seiji Tomokuni
Shinichi Hirai
Published in:
ICRA (2003)
Keyphrases
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virtual objects
augmented reality
virtual environment
virtual world
real environment
real scenes
live video
virtual reality
direct manipulation
physical world
reference images
human computer interaction
real objects
high quality
computer graphics
computer generated
viewpoint
real time