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Speeding Up Cycle Based Logic Simulation Using Graphics Processing Units.

Alper SenBaris AksanliMurat Bozkurt
Published in: Int. J. Parallel Program. (2011)
Keyphrases
  • graphics processing units
  • general purpose
  • gpu implementation
  • real time
  • parallel processing
  • computing systems
  • parallel computation
  • graphics hardware
  • multi agent systems
  • application development
  • floating point