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ProcDefense - A Game Framework for Procedural Player Skill Training.
Brandon R. Thorne
Hiru Nelakkutti
Joseph Reinhart
Arnav Jhala
Published in:
AIIDE Workshops (2017)
Keyphrases
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main contribution
neural network
data sets
theoretical framework
serious games
game play
training data
training set
probabilistic model
object detection
game playing
game theoretic
imperfect information
two player games