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Real-Time Rendering of Densely Populated Urban Environments.
Franco Tecchia
Yiorgos Chrysanthou
Published in:
Rendering Techniques (2000)
Keyphrases
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urban environments
densely populated
real time rendering
computer graphics
image based rendering
image synthesis
gpu implementation
augmented reality
urban areas
frame rate
virtual reality
computer vision
d scene
missing data
motion estimation
high resolution
viewpoint