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GECKA: Game Engine for Commonsense Knowledge Acquisition.
Erik Cambria
Dheeraj Rajagopal
Kenneth Kwok
Jose Sepulveda
Published in:
FLAIRS Conference (2015)
Keyphrases
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game engine
knowledge acquisition
knowledge base
game development
serious games
video games
computer games
game play
game design
educational games
expert systems
knowledge representation
machine learning
adventure game
development process
learning tools
virtual environment