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Brush2Model: Convolution surface-based brushes for 3D modelling in head-mounted display-based virtual environments.

Xiaoqiang ZhuLei SongLihua YouMengyao ZhuXiangyang WangXiaogang Jin
Published in: Comput. Animat. Virtual Worlds (2017)
Keyphrases
  • virtual environment
  • real time
  • three dimensional
  • virtual reality
  • image sequences
  • augmented reality
  • computer vision
  • virtual world