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Innovieren like a Bosch: Ambidextrie in der Praxis.

Christian MühlrothEva Budischin
Published in: HMD Prax. Wirtsch. (2023)
Keyphrases
  • machine learning
  • multimedia
  • role playing game
  • information technology
  • reinforcement learning
  • learning process
  • learning algorithm
  • data collection
  • mobile devices
  • video games