A feedback queueing model for an interactive computer system.
Gisaku NakamuraPublished in: AFIPS Fall Joint Computing Conference (1971)
Keyphrases
- computer systems
- queueing model
- steady state
- data processing
- arrival rate
- operating system
- hardware and software
- service systems
- information systems
- finite capacity
- stationary distribution
- computing systems
- queueing systems
- service times
- computer architecture
- queueing networks
- queue length
- waiting times
- single server
- state dependent
- heavy traffic
- learning algorithm
- databases
- markov chain
- data analysis
- computational complexity
- arrival process
- data mining